Sunday, May 13, 2012

Hit n Run

After decades of fighting in space, I have concluded that my favorite tactics are not the massive set-piece battles, but the hit and run and ambush operations. I have been involved in some massive fleet actions involving a thousand or more ships slugging it out, but, as awe-inspiring as it is seeing that much destructive potential in action, it is actually mind numbing in its execution. Hit and run is far more exhilirating. Dart in, make your attack, warp out before reinforcements arrive. Coordinate and execute. Adjust on the fly. Stick and move. Ambushes similarly require coordination, and the moment the ambush is sprung is sublime.

Last night was a hit and run operation. We managed to bloody a few noses under Almity's command before the Minmatar main fleet arrived in ludicrously overwhelming force (not PL levels of ludicrous, but still pretty laughable). Almity managed to complete our operation and get us home. The point, I guess, is that these smash and roll ops are growing on me.

No comments:

Post a Comment